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<h5>Coverage Report - edu.uwm.RobberKnight.Model.TestBoard</h5>
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<thead><tr>  <td class="heading">Classes in this File</td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Line Coverage</a></td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Branch Coverage</a></td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Complexity</a></td></tr></thead>
  <tr><td><a href="edu.uwm.RobberKnight.Model.TestBoard.html">TestBoard</a></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40">100%</td><td class="percentgraph"><div class="percentgraph"><div class="greenbar" style="width:100px"><span class="text">385/385</span></div></div></td></tr></table></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">N/A</a></td><td class="percentgraph"><div class="percentgraph"><div class="na" style="width:100px"><span class="text"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">N/A</a></span></div></div></td></tr></table></td><td class="value"><span class="hidden">1.0;</span>1</td></tr>

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<table cellspacing="0" cellpadding="0" class="src">
<tr>  <td class="numLine">&nbsp;1</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;<span class="keyword">package</span> edu.uwm.RobberKnight.Model;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;2</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;3</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> <span class="keyword">static</span> org.junit.Assert.*;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;4</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;5</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.junit.Before;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;6</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.junit.Test;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;7</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;8</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;<span class="keyword">public</span> <span class="keyword">class</span> TestBoard {</pre></td></tr>
<tr>  <td class="numLine">&nbsp;9</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;10</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">private</span> RobberKnightsGame _game;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;11</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">private</span> Board _board;</pre></td></tr>
<tr>  <td class="numLine">&nbsp;12</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;13</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Before</pre></td></tr>
<tr>  <td class="numLine">&nbsp;14</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> initialize(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;15</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;                _game = <span class="keyword">new</span> RobberKnightsGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;16</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;                _game.addPlayer(<span class="string">"Joe"</span>, 17);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;17</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Sam"</span>, 26);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;18</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;            _game.startGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;19</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;                _board = _game.getBoard();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;20</td>  <td class="nbHitsCovered">&nbsp;15</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;21</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;22</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;23</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testMaxPlayableKnights(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;24</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(5, Board.MAX_PLAYABLE_KNIGHTS);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;25</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;26</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;27</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;28</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testPlayableKnights(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;29</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(0, _board.getPlayableKnights());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;30</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;31</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;32</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;33</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;34</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;35</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;36</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;37</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;38</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;39</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;40</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;41</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getPlayableKnights());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;42</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;43</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;44</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;45</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;46</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;47</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;48</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;49</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;50</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;51</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;52</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;53</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(0, _board.getPlayableKnights());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;54</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;55</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;56</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;57</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;58</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;59</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getPlayableKnights());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;60</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t6 = <span class="keyword">new</span> Tile(TileType.CASTLE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;61</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;62</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;63</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(Board.MAX_PLAYABLE_KNIGHTS, _board.getPlayableKnights());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;64</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;65</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;66</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;67</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testValidMoves(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;68</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(0, _board.getValidMoves().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;69</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;70</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;71</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;72</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;73</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;74</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;75</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;76</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;77</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;78</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;79</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;80</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;81</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;82</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;83</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;84</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;85</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;86</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;87</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;88</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;89</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;90</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getValidMoves().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;91</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;92</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;93</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.CASTLE_PLAIN, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;94</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;95</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,7);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;96</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;97</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getValidMoves().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;98</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p1, _board);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;99</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;100</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getValidMoves().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;101</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;102</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t2.placeKnight(p1, _board);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;103</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;104</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;105</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;106</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getValidMoves().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;107</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;108</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;109</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;110</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> testGetMinimumKnights() {</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;111</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;112</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;113</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;114</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;115</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;116</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertEquals(0, _board.getMinKnight(t1));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;117</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;118</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;119</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;120</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;121</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;122</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;123</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;124</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getMinKnight(t2));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;125</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;126</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;127</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;128</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testValidLocs(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;129</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(4, _board.getValidLocs().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;130</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;131</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;132</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;133</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;134</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;135</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;136</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;137</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.MOUNTAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;138</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;139</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;140</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;141</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;142</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getValidLocs().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;143</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;144</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;145</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;146</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;147</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;148</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;149</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;150</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;151</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;152</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;153</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;154</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;155</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(8, _board.getValidLocs().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;156</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;157</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;158</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;159</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testPlaceKnights(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;160</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;161</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;162</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;163</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;164</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;165</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;166</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertFalse(t1.placeKnight(p1, _board));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;167</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;168</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.MOUNTAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;169</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;170</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;171</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;172</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;173</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;174</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;175</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;176</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;177</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;178</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;179</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;180</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;181</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;182</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;183</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;184</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;185</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;186</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,7);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;187</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;188</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(t5.placeKnight(p1, _board));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;189</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;190</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;191</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;192</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t6 = <span class="keyword">new</span> Tile(TileType.CASTLE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;193</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;194</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,7);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;195</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;196</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertTrue(t6.placeKnight(p2, _board));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;197</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;198</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;199</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;200</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testPlaceTile(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;201</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(0, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;202</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;203</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;204</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;205</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;206</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;207</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;208</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;209</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.MOUNTAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;210</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;211</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;212</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;213</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;214</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p3 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;215</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p3, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;216</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;217</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;218</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;219</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;220</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;221</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;222</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testIsValidTilePlacement(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;223</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(5, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;224</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(5, 6));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;225</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(6, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;226</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(6, 6));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;227</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;228</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertFalse(_board.isValidTilePlacement(7, 6));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;229</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertFalse(_board.isValidTilePlacement(5, 11));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;230</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;231</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;232</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;233</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;234</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;235</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(5, 6));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;236</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;237</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;238</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;239</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;240</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;241</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;242</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;243</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;244</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;245</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;246</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;247</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;248</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;249</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;250</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;251</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;252</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;253</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;254</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(5, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;255</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(5, 6));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;256</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(6, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;257</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(6, 6));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;258</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;259</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertTrue(_board.isValidTilePlacement(4, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;260</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(4, 6));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;261</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(5, 4));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;262</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(6, 4));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;263</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(5, 7));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;264</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(6, 7));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;265</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(7, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;266</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertTrue(_board.isValidTilePlacement(7, 6));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;267</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;268</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertFalse(_board.isValidTilePlacement(4, 4));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;269</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(3, 8));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;270</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(9, 11));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;271</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(1, 5));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;272</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(5, 8));</pre></td></tr>
<tr>  <td class="numLine">&nbsp;273</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;274</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;275</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.CASTLE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;276</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;277</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;278</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;279</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;280</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertTrue(_board.isValidTilePlacement(5, 8));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;281</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isValidTilePlacement(5, 7));</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;282</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;283</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;284</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;285</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testTiles(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;286</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(0, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;287</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;288</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;289</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;290</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;291</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;292</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;293</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;294</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;295</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;296</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;297</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;298</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;299</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;300</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;301</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;302</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getTiles().size());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;303</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;304</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;305</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;306</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testNextTurn(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;307</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(1, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;308</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;309</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.proceedToRegularPlay();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;310</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;311</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;312</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(3, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;313</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;314</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;315</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;316</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> testWidth(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;317</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertEquals(12, _board.getWidth());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;318</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;319</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            RobberKnightsGame _game = <span class="keyword">new</span> RobberKnightsGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;320</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Joe"</span>, 17);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;321</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Sam"</span>, 26);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;322</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Brian"</span>, 46);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;323</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Helen"</span>, 27);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;324</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.startGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;325</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Board _board = _game.getBoard();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;326</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;327</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertEquals(16, _board.getWidth());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;328</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;329</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;330</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;331</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> testHeight(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;332</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertEquals(12, _board.getHeight());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;333</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;334</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            RobberKnightsGame _game = <span class="keyword">new</span> RobberKnightsGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;335</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Joe"</span>, 17);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;336</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Sam"</span>, 26);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;337</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.addPlayer(<span class="string">"Brian"</span>, 46);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;338</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.startGame();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;339</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Board _board = _game.getBoard();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;340</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;341</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertEquals(16, _board.getHeight());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;342</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;343</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        </pre></td></tr>
<tr>  <td class="numLine">&nbsp;344</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;345</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;        <span class="keyword">public</span> <span class="keyword">void</span> testPlayableTiles(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;346</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                assertEquals(1, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;347</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;348</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;349</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;350</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;351</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;352</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;353</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;354</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;355</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;356</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;357</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;358</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;359</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;360</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;361</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;362</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;363</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;364</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;365</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;366</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;367</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;368</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;369</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;370</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;371</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;372</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;373</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(3, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;374</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;375</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;376</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.CASTLE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;377</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;378</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(4 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;379</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;380</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t6 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;381</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;382</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(4 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;383</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;384</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t7 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;385</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;386</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(7 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;387</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;388</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;389</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;390</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(3, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;391</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;392</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t8 = <span class="keyword">new</span> Tile(TileType.CASTLE_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;393</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t8);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;394</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;395</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;396</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _board.updateKnightDirections(t8, p2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;397</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;398</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;                _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;399</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;                </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;400</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(3, _board.getPlayableTiles());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;401</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;402</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    </pre></td></tr>
<tr>  <td class="numLine">&nbsp;403</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;404</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> testIsKnightPlayable(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;405</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            assertFalse(_board.isKnightsPlayable());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;406</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;            </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;407</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;408</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;409</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;410</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;411</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;412</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;413</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;414</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;415</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;416</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;417</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;418</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;419</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;420</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;421</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;422</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;423</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;424</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;425</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;426</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;427</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;428</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isKnightsPlayable());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;429</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;430</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;431</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.PLAIN, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;432</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;433</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;434</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;435</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;436</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isKnightsPlayable());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;437</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;438</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;439</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t6 = <span class="keyword">new</span> Tile(TileType.CASTLE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;440</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;441</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,4);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;442</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;443</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertTrue(_board.isKnightsPlayable());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;444</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;445</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t6.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;446</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t6.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;447</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t6.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;448</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;449</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;450</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;451</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertFalse(_board.isKnightsPlayable());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;452</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;453</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    </pre></td></tr>
<tr>  <td class="numLine">&nbsp;454</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    @Test</pre></td></tr>
<tr>  <td class="numLine">&nbsp;455</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> testCalcScore(){</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;456</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Player p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;457</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t1 = <span class="keyword">new</span> Tile(TileType.LAKE, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;458</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t1);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;459</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;460</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;461</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Player p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;462</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t2 = <span class="keyword">new</span> Tile(TileType.TOWN_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;463</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t2);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;464</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;465</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;466</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;467</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t3 = <span class="keyword">new</span> Tile(TileType.VILLAGE_FOREST, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;468</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t3);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;469</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;470</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;471</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;472</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t4 = <span class="keyword">new</span> Tile(TileType.VILLAGE_PLAIN, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;473</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t4);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;474</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;475</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;476</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;477</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, p1.getScore());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;478</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, p2.getScore());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;479</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;480</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p1 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;481</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            Tile t5 = <span class="keyword">new</span> Tile(TileType.CASTLE_PLAIN, p1, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;482</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t5);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;483</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(5 ,7);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;484</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;485</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, p1.getScore());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;486</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p1, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;487</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p1, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;488</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(1, p1.getScore());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;489</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.nextTurn();</pre></td></tr>
<tr>  <td class="numLine">&nbsp;490</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;491</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               p2 = _game.getCurrentPlayer();</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;492</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               Tile t6 = <span class="keyword">new</span> Tile(TileType.CASTLE_FOREST, p2, <span class="string">'A'</span>);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;493</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            _game.setSelectedTile(t6);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;494</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               _game.placeTile(6 ,7);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;495</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t6.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;496</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               t5.placeKnight(p2, _board);</pre></td></tr>
<tr>  <td class="numLine">&nbsp;497</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;498</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(0, p1.getScore());</pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;499</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;               assertEquals(2, p2.getScore());</pre></td></tr>
<tr>  <td class="numLine">&nbsp;500</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;               </pre></td></tr>
<tr>  <td class="numLineCover">&nbsp;501</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr>
<tr>  <td class="numLine">&nbsp;502</td>  <td class="nbHits">&nbsp;</td>
  <td class="src"><pre class="src">&nbsp;}</pre></td></tr>
</table>

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